- Areas
- Audio Logs
- Audio log: Abbad wine
- Audio log: Arabi veils
- Audio log: Augustine silence
- Audio log: Authenticity
- Audio log: Brooke the dead
- Audio log: Cezanne motif
- Audio log: Chuang tzu boat
- Audio log: Clifford busy
- Audio log: Clifford shipowner
- Audio log: Conference
- Audio log: Cusa Invisible
- Audio log: Cusa clock
- Audio log: Cusa impossible
- Audio log: Cusa name
- Audio log: Denck nobody finds
- Audio log: Dhammapada
- Audio log: Dirac
- Audio log: Dreams
- Audio log: Eddington entering a room
- Audio log: Eddington eyes
- Audio log: Eddington generation of waves
- Audio log: Eddington humor
- Audio log: Einstein cosmic religious feeling
- Audio log: Einstein library
- Audio log: Einstein mystical
- Audio log: Einstein searchers
- Audio log: Feynman atoms with curiosity
- Audio log: Feynman uncertainty of science
- Audio log: Feynman wine
- Audio log: Gangaji silence
- Audio log: Heisenberg on Pauli
- Audio log: Hofstadter activation
- Audio log: Jeans eos1
- Audio log: Jeans eos2
- Audio log: Kingsmill
- Audio log: Mine
- Audio log: Mitchell ttc11
- Audio log: Niffari sea
- Audio log: Ryonen autumn
- Audio log: Sandwich
- Audio log: Schweickart eva
- Audio log: Skinner autonomy
- Audio log: Skinner reciprocal
- Audio log: Tagore boast
- Audio log: Tagore end
- Audio log: Tagore voyage
- Audio log: Tashih gate
- Audio log: Wordsworth peak
- Audio log: Zen: points beyond language
- Audio log: Zen physics intellectual catastrophe
- Boat
- Briefcases
- Bunker
- Bunker (Walkthrough)
- Caves
- Caves (Walkthrough)
- Collectibles
- Desert Obelisk
- Desert Ruins
- Desert Ruins (Walkthrough)
- Discarded Panels
- Easter Eggs
- Entry Area
- Entry Area (Walkthrough)
- Environmental Puzzles
- Frequently asked questions
- Getting started
- Glass Factory
- Glass Factory (Walkthrough)
- Jonathan Blow
- Jungle
- Jungle (Walkthrough)
- Keep
- Keep (Walkthrough)
- Lake
- Monastery
- Monastery (Walkthrough)
- Monastery Obelisk
- Mountain
- Mountain (Walkthrough)
- News
- Orchard
- Orchard (Walkthrough)
- Peninsula
- Puzzle elements
- Quarry
- Quarry (Walkthrough)
- Quarry Obelisk
- River
- River Obelisk
- Shady Trees
- Shady Trees (Walkthrough)
- Shipwreck
- Swamp
- Swamp (Walkthrough)
- Symmetry Island
- Symmetry Island (Walkthrough)
- Test (achievement)
- Test (class)
- The Witness
- The Witness Wiki
- The Witness Wiki/Bottom section
- The Witness Wiki/Flex section
- The Witness Wiki/Top section
- Town
- Town (Walkthrough)
- Town Obelisk
- Tree House Obelisk
- Treehouse
- Treehouse (Walkthrough)
- Videos
- Walkthroughs
- Windmill
- Windmill Video 1
- Windmill Video 2
- Windmill Video 3
- Windmill Video 4
- Windmill Video 5
- Windmill Video 6
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